Kade engine 1.5.24/20/2023 ![]() ![]() src/lime/app/_Event_Int_lime_ui_JoystickHatPosition_Void.cpp.src/lime/graphics/opengl/ext/OES_depth32.cpp.src/openfl/text/_internal/TextLayoutGroup.cpp.src/motion/actuators/TransformActuator.cpp.src/lime/graphics/opengl/ext/OES_compressed_ETC1_RGB8_texture.cpp.src/lime/graphics/opengl/ext/VIV_shader_binary.cpp.Source/PlayState.hx:411: characters 3-39 : Warning : faultCameras is deprecated, use insteadĬl.exe -Iinclude -IC:/HaxeToolkit/haxe/lib/linc_luajit/git//linc/ -IC:/HaxeToolkit/haxe/lib/discord_rpc/git/linc/ -nologo /WX- /fp:precise -DHX_WINDOWS -GR -O2(optim-std) -Zi(debug) -FdC:\Users\cbalt\Downloads\Kade-Engine-stable\Kade-Engine-stable\export\release\windows\obj\obj/msvc1964-nc/vc.pdb(debug) -Od(debug) -O2(release) -Os(optim-size) -Oy-c -EHs -GS-IC:/HaxeToolkit/haxe/lib/hxcpp/4,2,1/include -DHXCPP_M64 -DHXCPP_VISIT_ALLOCS(haxe) -DHXCPP_GC_BIG_BLOCKS(gc) -DHX_SMART_STRINGS(haxe) -DHXCPP_API_LEVEL=400(haxe) -D_CRT_SECURE_NO_DEPRECATE -D_ALLOW_MSC_VER_MISMATCH -D_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH -DHX_WIN_MAIN(main) -wd4996. Source/DiffOverview.hx:65: characters 3-39 : Warning : faultCameras is deprecated, use instead It got to the 20/21 on the loading screen. My bad.When I was loading into Kade Engine. Ok this should be the last 1.1.x release for awhile lol. Camera Zoom being WAYY too fast or slow.Replays just not at all attempting to work. ![]() Controls now save and reload upon startup instead of just not loading.How saving is handled and general code cleanup.Discord Rich Presence (including accuracy, misses, and score).A optional bar at the top (or bottom if you have downscroll) that shows the current progress of the song.Kade Engine Watermark not showing on all charts. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |